It makes it possible to push the GPU to the max in order to test the stability of the graphics card leading to maximal GPU temperatures (and therefore fan speeds.) That’s why FurMark is often used by overclockers and graphics cards fanatics to validate an overclocking, to test a new VGA cooler or to check the max power consumption of a video card. ( LONGER means bar means FASTER AVERAGE frames per second.)įurMark is a Cross-Platform, OpenGL-based GPU stress test (also called GPU burn-in test).
Nvidia gtx 680 benchmark windows#
For Windows users it is a test of DirectX.) We used Extreme preset: 1600x900 windowed resolution with 8x Anti-aliasing, Ultra Quality for Shaders and Textures, and with Occlusion, Refraction, and Volumetric Shadows enabled. It features advanced visual technologies: dynamic sky, volumetric clouds, sun shafts, DOF, ambient occlusion. It's a bird’s-eye view of 64 million meters of extremely detailed terrain down to every leaf and flower petal. Unigine's Valley " flies" through forest-covered valley surrounded by vast mountains. Quality settings were on "Medium" with one exception - Texture Quality was set to "High." vSync and High Detail Strategic View were both OFF. Resolution was 2560x1440 with FullScreen ON. Though it does not simulate real game play, it is GPU intensive. By entering "-LeaderBenchmark" in the Properties > Set Launch Options, it runs through multiple animated sequences of the various World Leaders. ( LONGEST bar indicates FASTEST in frames per second.)Ĭivilization V is now on Steam. Settings are 2560x1440 Fullscreen, vSync OFF, Best Quality, Anti Aliasing enabled.
![nvidia gtx 680 benchmark nvidia gtx 680 benchmark](https://static.techspot.com/articles-info/1588/bench/Power.png)
( LONGEST bar indicates FASTEST in Gigaflops per Second.)ĭiablo III - "Evil is in its prime." Our lonely traveler is on the path to adventure stopping occasionally to zap the undead. Note the shuffle in ranking that happens in the shift from Single to Double Precision. Here's the test results for both Single Precision and Double Precision Floating Point calculations. It also can be used to measure performance. (FASTEST GPU has the LOWEST time in MINUTES.)ĬUDA-Z is a utility that collects information from CUDA enabled NVDIA GPUs such as core clock speed and memory capacity. The render time is tracked and displayed in minutes and seconds.
![nvidia gtx 680 benchmark nvidia gtx 680 benchmark](https://tpucdn.com/review/asus-geforce-gtx-680-direct-cu-ii/images/gpuz_oc.gif)
For our test we clicked on RenderTarget PT (Path Tracing). The DEMO comes with a scene called octane_benchmark.ocs. However, it only runs only on CUDA capable NVIDIA graphics cards. and does so in a fraction of the time it takes with a CPU based renderer. Octane Render is a "GPU only" standalone renderer that can process scenes created in Maya, ArchiCAD, Cinema 4D, etc. Danny sent us a link to a compilation of render times featuring up to three GPUs. NOTE: The AE Ray-traced 3D animation we refer to at "robot" was provided courtesy of Juan Salvo and Danny Princz. (FASTEST GPU has the LOWEST time in MINUTES.) If you plan to use the Ray-traced 3D render function often, a CUDA capable NVIDIA GPU is the preferred tool. After 8 hours, it was only three-quarters done. Recently we tried to render with a Radeon HD 5870.
![nvidia gtx 680 benchmark nvidia gtx 680 benchmark](https://www.pcgamebenchmark.com/img/product/msi-nvidia-geforce-gtx-680-2gb/msi-nvidia-geforce-gtx-680-2gb-graphics-card-review.jpg)
Technically, you can render this project with an AMD GPU, but that could take literally hours. Since it can take many minutes, that's a blessing. Thankfully, AE measures and displays the render time.
Nvidia gtx 680 benchmark pro#
Radeon 5870 = Apple factory AMD Radeon HD 5870 GPU (1G GDDR5)Īll Mac Pro GPUs above were in a in a 'Mid 2010' Mac Pro 3.33GHz Hex-Core running OS X 10.8.3.Īfter Effects CS6 Ray-traced 3D render of an animated robot. Radeon 7950 = Sapphire AMD Radeon HD 7950 GPU (3G GDDR5) Radeon 7970F = HIS AMD Radeon HD 7970 925MHz (3G GDDR5) * Radeon 7970G = Sapphire AMD Radeon HD 7970 Gigahertz (3G GDDR5) GTX 570 = EVGA NVIDIA GTX 570 (2.5G GDDR5) * GTX 580E = EVGA NVIDIA GTX 580 (3G GDDR5) * GTX 580C = EVGA NVIDIA GTX 580 Classified (3G GDDR5) * GTX 680 Mac = EVGA NVIDIA GeForce GTX 680 Mac Edition (2G VRAM) GTX 680C = EVGA NVDIA GTX 680 Classified (4G GDDR5) In response to popular demand, here is the EVGA GeForce GTX 680 Mac Edition compared to non-standard Mac Pro GPUs like the GeForce 580 Classified and GeForce 680 Classified. Posted Friday, April 26th, 2013 by rob-ART morgan, mad scientist